concept matte painting

here is quick test for concept 3d-matte painting…
the concept-painting was created by a great artist at softmachine, my job was to transform the painting into 3d and add the waterfall in the background.

i´ve created a little mask for the painting and projected and displaced it on a plane with
nuke´s 3d-features to create a more dynamic 3d-feeling picture in the camera movement.

the waterfall created in 10 mintes with default-settings of my dynamic-scripts (maya and renderman).

and here the lowres video:

here is behind the scene of the stereo comp:


waterfall mattepainting WIP

here ia another wip… a screeshot form the squence in nuke. its a 3d-composting, the plan to get a nice moving camera.. its a nice project to level up my skills of the 3d-features in nuke…
anyway, animated displaced surfaces in nuke are rocks !

here is a quick preview video

waterfalls shader

i am testing different shadings in renderman for my waterfall-scene….
the new renderman for maya works very well with my new shaders….
a lots points particles and displaced primitiv.spheres…
here are few frames in motion with alles layer in one exr file…

waterFX back to gaya

this same samples of the work i did for the movie “back to gaya” aka “buu, sino and the schurks”.
my workmade pierre and i, we did render-optinmizing and all water and particlestuff for lots of shots. (Copyright © by Warner Brothers 2004)