retro Spaceship

i am starting a new series with models of scifi vehicles



future race car with spherical wheels

i am testing new render engines and using a old model of mine. its an concept of future former one car. it has sphere as tires, this makes it possible to move more nimble and efficient.

goodyear showing a similar concept this year. Goodyear calls it the Eagle-360, and admits that it’s technology for the future, though functional now. Specifically, the tire is intended for self-driving cars, and offers advances in “maneuverability, connectivity and biomimicry for autonomous mobility.” That last one means it was inspired by nature. read an article on MNN here



renderings from 2012:

space solarsailor B wip

modeling and shader tweaking still in progress… i need a lots of more details and huge size of spaceship is challenge the pointclouds for rendering. i a need buck-load of point, i will setup LOD pointclouds to speed renderings and PT creation time.

sunrun look development

starting some concept modeling and look development for new short movie i have in my mind.

modeled in modo. same rendering are done in modo and same in houdini. i’ve decided to animation and rendering in houdini. the package have much more controls and mantra produce motionblur with no extra render time. this is a import factor because i am playing to everything on my imac.

concept of space sailing ship

long time ago i had idea for book or series of concept art for technology for future exploring solar vehicles. this is a very first concept modeling, done in modo. i will add technical descriptions and blueprints later on. the main body is rotating on high velocity to create gravity for crew. the ship connected to  two ionen engine powered by a thorium reactor. the main power comes from 2 big solar sails.

the Solar Express: