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# Author: Heri

getting stuff done

# Julia fractal meshed splines

written in Houdini with vex

# fun with Math / pi

written in Vex / Houdini. inspired by Serjan Burlaks work

simple animation of Cos and Sin…. simple Vex program in Houdini and rendered with realtime engine Eevee (blender)

# sphere deformer in openCl and Houdini

simple particle simulation with polar projection node written in Vex / openCL,it runs at 20fps on my MacBook.

using this formula from wiki page: https://en.wikipedia.org/wiki/Stereographic_projection

(Houdini openGL rendering in 4k)